LETHALBOBBERY
This Modification was designed by me! bobbery! designed for you to have great jolly fun! its lightweight! great! and doesn't contain 8! Yes!Required mods (73)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.3.3
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.2.2
Adds an additional suit similar to the brown suits in the game's announcement teaser.
Version:2.1.0
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Version:1.2.2
Lets players freecam on death as a ghost and do various interactions.
Version:1.1.1
A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay
Version:1.0.3
An Unreal Tournament Interior modeled after DM-Curse][, DM-Agony, and DM-Codex.
Version:1.0.0
Red Apartments from Oneshot interiors, Converted to fit into Vanilla LC.
Version:1.1.1
Gives (almost) every vanilla entity in Lethal Company alternate recolor skins to spawn as for variety.
Version:2.0.1
Adds a Motion Tracker similar to the one in Alien: Isolation. Now with SFX
Version:1.0.9
My first project and enemy for Lethal Company! This is an attempt to create an enemy that roams the map taunting you.
Version:0.4.2
