using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LeModDeBoiz.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LeModDeBoiz")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HP")]
[assembly: AssemblyProduct("LeModDeBoiz")]
[assembly: AssemblyCopyright("Copyright © HP 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e717e17d-4280-441e-9759-9b6d2660bc43")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LeModDeBoiz
{
[BepInPlugin("wilburie.LeModDeBoiz", "Le Mod De Boiz", "1.0.0")]
public class LeModBase : BaseUnityPlugin
{
private const string modGUID = "wilburie.LeModDeBoiz";
private const string modName = "Le Mod De Boiz";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("wilburie.LeModDeBoiz");
private static LeModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("wilburie.LeModDeBoiz");
mls.LogInfo((object)"Le Mod De Boiz loaded sucsessfully!");
harmony.PatchAll(typeof(LeModBase));
harmony.PatchAll(typeof(PlayerControllerBPatch));
}
}
}
namespace LeModDeBoiz.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void UpdatePatch(ref float sprintMultiplier)
{
sprintMultiplier = 20f;
}
}
}