Fixed bug where mod settings menu is opened by default the first time the game settigns are accessed
1.4.0
Updated components to use a new font map generated from an extended Unicode character set
1.2.2
Fixed the SliderComponent initial value defect frfr
Started adding documentation to significant properties on the built-in menu components
1.2.1
Corrected a defect in SliderComponent that caused the incorrect initial value to be displayed due to an execution order issue with the initial and max value properties
1.2.0 BREAKING
Layout should be much more stable and predictable now
Standardized the built-in menu component callback naming convention to OnValueChanged
Changed all built-in menu components that previously had separate CurrentValue and Value properties into a single Value property that supports dynamic updates as well as setting the initial value
1.1.0
Added InputComponent for arbitrary text input
Added DropdownComponent for selecting from predefined options
Mod Settings list now sort mods in alphabetical order by name
(Nearly) all built-in menu components now output their current value and support dynamic updates to their properties