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LethalSettings
A centralized place for configuring mods from in-game
CHANGELOG
1.4.1
- Fixed bug where mod settings menu is opened by default the first time the game settigns are accessed
1.4.0
- Updated components to use a new font map generated from an extended Unicode character set
1.2.2
- Fixed the
SliderComponentinitial value defect frfr - Started adding documentation to significant properties on the built-in menu components
1.2.1
- Corrected a defect in
SliderComponentthat caused the incorrect initial value to be displayed due to an execution order issue with the initial and max value properties
1.2.0 BREAKING
- Layout should be much more stable and predictable now
- Standardized the built-in menu component callback naming convention to
OnValueChanged - Changed all built-in menu components that previously had separate
CurrentValueandValueproperties into a singleValueproperty that supports dynamic updates as well as setting the initial value
1.1.0
- Added
InputComponentfor arbitrary text input - Added
DropdownComponentfor selecting from predefined options - Mod Settings list now sort mods in alphabetical order by name
- (Nearly) all built-in menu components now output their current value and support dynamic updates to their properties