Lethal Company
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Latest version
1.0.0
Last Updated
First Uploaded
Downloads
18
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0
Size
240KB
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Deprecated

Required mods (70)

This package requires the following packages to work.
Reduces stuttering during level loading
Version:0.1.16
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Four new moons, Sierra, Fray, Cambrian, Temper.
Version:1.4.11
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Utility to block certain log messages from the game
Version:1.0.3
Audio and MIDI library for .NET
Version:2.2.2
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.2.2
Aesthetic changes to make moon environments feel more cohesive.
Version:1.3.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.10
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.5.0
Fixes several gamebreaking bugs with shovels and knives.
Version:1.3.1
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Version:1.2.2
Improved controls for vehicles.
Version:1.1.3
Makes start up loading time faster
Version:0.6.5
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Optimizes the game by using Unity Jobs and Burst API
Version:0.5.0
Adds the Clay Surgeon, my personal take on the Barber.
Version:1.3.3
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.10.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
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