Lethal Company
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Date Uploaded
2 years ago
Downloads
2.6K
Size
134KB

Required mods (68)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.0
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Version:1.7.1
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
API to simplify model replacement
Version:2.4.4
Adds theme-fitting cosmetics.
Version:1.3.0
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Add Kazuma Kiryu suit in moresuits.
Version:1.0.0
Adds 5 glorious mustaches with jiggle physics! Made using the MoreCompany mod and HGG's JigglePhysicsPlugin.
Version:1.0.1
adds the commando as a suit from risk of rain 2, created by hopoo games
Version:1.0.0
custom gabriel suit model from ULTRAKILL, created by hakita
Version:0.2.0
custom minos prime suit model from ULTRAKILL, created by hakita
Version:1.0.0
custom v1/v2 suit models from ULTRAKILL, created by hakita
Version:0.4.0
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
Updated version of Lethal Doors that works with V50 of the game
Version:1.0.6
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.15.1
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