Lethal Company
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Date Uploaded
3 years ago
Downloads
4.6K
Size
51KB

Required mods (130)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Allows you to spectate enemies when dead.
Version:2.3.1
Adds a heavy reverb effect to a player's final moment before death.
Version:1.0.1
A mod to allow players to join after the game starts.
Version:1.0.11
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
Mod that allows you to check ammo in shotgun
Version:1.1.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.3.0
The original lobby expansion mod! Now with up to 40 players!
Version:2.7.0
Moons with active weather will contain scrap with higher value
Version:1.1.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
This mod adds the light outside of the ship when in space for a nice view of the planet you are orbiting. adds back the floodlight and ladder to space.
Version:1.3.0
Lets players freecam on death as a ghost and mess with certain objects.
Version:0.3.0
Modified MaskedEnemyOverhaul by HomelessGinger; Fixes a bug that causes too many enemy spawns
Version:3.1.990
Add the door button panel to the main monitor in the front of the ship to open/close the door while monitoring.
Version:1.0.0
Adds a button to the outside of the door to be able to open it when you got locked out.
Version:1.0.2
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