Lethal Company
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Date Uploaded
2 years ago
Downloads
35
Size
17KB

Required mods (106)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Allows you to spectate enemies when dead.
Version:2.7.0
A mod to allow players to join after the game starts.
Version:1.0.18
Compatibility mod for custom enemy skins.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Customize the look of the clock and when you can see it
Version:1.0.3
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.10
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
BrutalCompany like mod with over 40+ events(certain modded ones aswell) that will scale harder overtime, includes weather multipliers. Highly configurable.
Version:0.13.10
Now with anti-aliasing!
Version:1.3.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
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