Lethal Company
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Latest version
0.1.2
Last Updated
First Uploaded
Downloads
114
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0
Size
616KB
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Deprecated

Required mods (47)

This package requires the following packages to work.
This mod allows all future re-purchasing of the Company Cruiser to be covered by the warranty.
Version:1.2.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
Allows you to spectate enemies when dead.
Version:2.5.0
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.2.2
Compatibility mod for custom enemy skins.
Version:1.4.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
flashlights get dimmer as the battery gets low
Version:1.0.1
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.8
Customise the colour of your flashlights! Syncs with other players!
Version:2.2.1
Fixes for a bunch of common issues.
Version:1.1.9
Makes start up loading time faster
Version:0.6.4
Gives (almost) every vanilla entity in Lethal Company alternate color skins to spawn as for variety.
Version:1.3.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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