using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MouseBind.Patches;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MouseBind")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Allows to bind voice chat on mouse buttons")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MouseBind")]
[assembly: AssemblyTitle("MouseBind")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MouseBind
{
[BepInPlugin("MouseBind", "MouseBind", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("MouseBind").PatchAll(typeof(AllowMouseBindings));
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "MouseBind";
public const string PLUGIN_NAME = "MouseBind";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace MouseBind.Patches
{
[HarmonyPatch(typeof(IngamePlayerSettings), "RebindKey")]
public class AllowMouseBindings
{
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> codes)
{
return codes.Where(delegate(CodeInstruction code)
{
bool num = code.opcode == OpCodes.Ldstr && CodeInstructionExtensions.OperandIs(code, (object)"Mouse");
bool flag = CodeInstructionExtensions.Calls(code, typeof(RebindingOperation).GetMethod("WithControlsExcluding"));
return !num && !flag;
});
}
}
}