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Decompiled source of MouseBind v1.0.0
MouseBind/BepInEx/plugins/MouseBind.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using MouseBind.Patches; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MouseBind")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Allows to bind voice chat on mouse buttons")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MouseBind")] [assembly: AssemblyTitle("MouseBind")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MouseBind { [BepInPlugin("MouseBind", "MouseBind", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("MouseBind").PatchAll(typeof(AllowMouseBindings)); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "MouseBind"; public const string PLUGIN_NAME = "MouseBind"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace MouseBind.Patches { [HarmonyPatch(typeof(IngamePlayerSettings), "RebindKey")] public class AllowMouseBindings { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> codes) { return codes.Where(delegate(CodeInstruction code) { bool num = code.opcode == OpCodes.Ldstr && CodeInstructionExtensions.OperandIs(code, (object)"Mouse"); bool flag = CodeInstructionExtensions.Calls(code, typeof(RebindingOperation).GetMethod("WithControlsExcluding")); return !num && !flag; }); } } }