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Decompiled source of 24HourClock v1.0.0
24HourClock.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using TMPro; using UnityEngine; using _24HourClock.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("24HourClock")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("24HourClock")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("7433d458-65fb-427d-8bcc-a4a4da6b7910")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace _24HourClock { [BepInPlugin("zoomstv.24HourClock", "24HourClock", "1.0.0.0")] public class PluginBase : BaseUnityPlugin { private const string modGUID = "zoomstv.24HourClock"; private const string modName = "24HourClock"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("zoomstv.24HourClock"); public static PluginBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("zoomstv.24HourClock"); mls.LogInfo((object)"24HourClock has awakened"); harmony.PatchAll(typeof(PluginBase)); harmony.PatchAll(typeof(HUDManagerPatch)); } } } namespace _24HourClock.Patches { [HarmonyPatch(typeof(HUDManager))] internal class HUDManagerPatch { public static HUDManagerPatch Instance; private static TextMeshProUGUI clockNumber; private void Awake() { if (Instance == null) { Instance = this; } } [HarmonyPatch("SetClock")] [HarmonyPostfix] private static void SetClockPatch(float timeNormalized, float numberOfHours, bool createNewLine = true) { clockNumber = HUDManager.Instance.clockNumber; int num = (int)(timeNormalized * (60f * numberOfHours)) + 360; int num2 = num / 60; num %= 60; string text = num2.ToString("00") + ":" + num.ToString("00"); ((TMP_Text)clockNumber).text = text; } } }