using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FasterRocket")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FasterRocket")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("44695796-1ed8-4ca1-9737-c964acbcc81a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace FasterRocket
{
[BepInPlugin("zoomstv.FasterRocket", "FasterRocket", "1.0.0.0")]
public class PluginBase : BaseUnityPlugin
{
private const string modGUID = "zoomstv.FasterRocket";
private const string modName = "FasterRocket";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("zoomstv.FasterRocket");
private static PluginBase Instance;
internal static ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("zoomstv.FasterRocket");
mls.LogInfo((object)"FasterRocket loaded");
harmony.PatchAll();
}
}
}
namespace FasterRocket.Patches
{
[HarmonyPatch(typeof(ItemDropship))]
internal class ItemDropshipPatch
{
public static ItemDropshipPatch Instance;
private void Awake()
{
if (Instance == null)
{
Instance = this;
}
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void UpdateShipTimer(ref float ___shipTimer, ref bool ___deliveringOrder, ItemDropship __instance, ref StartOfRound ___playersManager, ref Terminal ___terminalScript)
{
float num = 10f;
if (((NetworkBehaviour)__instance).IsServer && !___deliveringOrder && ___terminalScript.orderedItemsFromTerminal.Count > 0 && ___playersManager.shipHasLanded && ___shipTimer > num && ___shipTimer < 40f)
{
___shipTimer = 41f;
}
}
[HarmonyPatch("ShipLeave")]
[HarmonyPrefix]
private static void ResetShipTimer(ref float ___shipTimer)
{
___shipTimer = 0f;
}
}
}