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Decompiled source of FasterRocket v1.0.1
FasterRocket.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FasterRocket")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FasterRocket")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("44695796-1ed8-4ca1-9737-c964acbcc81a")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace FasterRocket { [BepInPlugin("zoomstv.FasterRocket", "FasterRocket", "1.0.0.0")] public class PluginBase : BaseUnityPlugin { private const string modGUID = "zoomstv.FasterRocket"; private const string modName = "FasterRocket"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("zoomstv.FasterRocket"); private static PluginBase Instance; internal static ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("zoomstv.FasterRocket"); mls.LogInfo((object)"FasterRocket loaded"); harmony.PatchAll(); } } } namespace FasterRocket.Patches { [HarmonyPatch(typeof(ItemDropship))] internal class ItemDropshipPatch { public static ItemDropshipPatch Instance; private void Awake() { if (Instance == null) { Instance = this; } } [HarmonyPatch("Update")] [HarmonyPostfix] private static void UpdateShipTimer(ref float ___shipTimer, ref bool ___deliveringOrder, ItemDropship __instance, ref StartOfRound ___playersManager, ref Terminal ___terminalScript) { float num = 10f; if (((NetworkBehaviour)__instance).IsServer && !___deliveringOrder && ___terminalScript.orderedItemsFromTerminal.Count > 0 && ___playersManager.shipHasLanded && ___shipTimer > num && ___shipTimer < 40f) { ___shipTimer = 41f; } } [HarmonyPatch("ShipLeave")] [HarmonyPrefix] private static void ResetShipTimer(ref float ___shipTimer) { ___shipTimer = 0f; } } }