Mage Arena
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Date Uploaded
last year
Downloads
27K
Size
699KB
Dependency string
D1GQ-MoreSpells-1.3.0

MoreSpells

A mod that adds more spells made by D1GQ.

Installation

  1. Prerequisites:

    • Mage Arena with BepInEx 5.4.21 or newer
    • BlackMagicAPI
    • ModSync
  2. Installation:

    MageArena/
    └── BepInEx/
        └── plugins/
            └── MoreSpells
     		  └── MoreSpells.dll
    

Spells

Magic Shield

Cooldown: 35 seconds
Duration: 15 seconds (actively drains under certain conditions)

Effects While Active:

  • Damage Reduction: 75% less damage taken.
  • Stamina Penalty: Stamina drains faster and regenerates slower.
  • Healing Boost: If the player is not at full health, their healing rate increases—but the shield’s duration drains faster as a result.

Special Interactions:

  • Fire: If the player catches fire, the fire effect will only last 1 second.
  • Freeze: If the player is frozen, the shield immediately breaks, and the freeze effect is also removed.

Trade-offs:

The shield’s lifetime shortens when:

  • Taking damage (due to damage reduction).
  • Actively healing (if not at full health).

Echo Location

Cooldown: 30 seconds
Duration: 10 seconds (fixed duration, unaffected by conditions)

Effects While Active:

  • Sonar Pulses: Every 2 seconds, reveals all nearby enemies within a 15m base range (+2m per spell level).
  • Team-Based Highlighting:
    • Allies: Highlighted in cyan (visible through walls).
    • Enemies: Highlighted in red (visible through walls).
  • Effect Duration: Each reveal lasts 2 seconds (+0.5s per spell level).

Spell Scaling with Level:

  • Range Increase: +2m per level (e.g., 17m at level 2).
  • Reveal Duration: +0.5s per level (e.g., 2.5s at level 2).

Resurrection

Cooldown: 60 seconds (One time use if successful)
Duration: 4 seconds (animation time)

Effects:

  • Revives a Dead Ally: Brings a deceased teammate back to life with full health.
  • Team Restriction: Can only target players on the same team.

Targeting Conditions:

  • Range:
    • Base: 5 meters
    • Per Level: +0.5m (e.g., 5.5m at Level 2, 6m at Level 3)
  • Line of Sight: No obstructions between caster and target.
  • View Cone:
    • Base: 40° angle
    • Per Level: +5° (e.g., 45° at Level 2, 50° at Level 3)

Restrictions:

  • Cannot Self-Resurrect: The caster cannot target themselves.
  • Prevents Double-Casting: A player already being resurrected cannot be targeted again.
  • Interruptible: If the revived player dies again during the animation, the effect cancels.

Post-Resurrection Effects:

  • Temporary Immobility: The revived player cannot move, jump, or recall for 0.5 seconds after landing.

Trade-offs:

  • High Cooldown: Long 60-second wait before reuse. (One time use if successful)
  • Situational: Requires precise positioning and timing to execute successfully.

Changelog

v1.3.0

  • Added Resurrection Spell.

v1.2.0

  • Added Echo Location Spell.
  • Set Magic Shield cooldown to 35s (was 25s).
  • Update to BlackMagicAPI v2.3.0

v1.1.1

  • Update to BlackMagicAPI v2.2.0
  • Update to ModSync v1.0.6

v1.1.0

  • Update to BlackMagicAPI v2.1.0
  • Fixed folder structure for mod managers.

v1.0.0

  • Initial release.
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