Decompiled source of youre not real v1.0.0

youre not real.dll

Decompiled 4 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("murderminemurder, murderminer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("a plugin from paradise")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("youre not real")]
[assembly: AssemblyTitle("a plugin from paradise")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace retardcrusher
{
	[BepInPlugin("murderminemurderer.STFURETARD", "STFURETARD", "1.0.0")]
	[BepInProcess("MageArena.exe")]
	public class Ive_heard_this_fucking_song_9_million_times_i_hate_this_shut_the_fuck_up_please_quiet_down_i_fucking_hate_this_song_this_has_to_be_some_kind_of_fucking_torture_it_was_nice_the_first_2_times_now_im_going_insane : BaseUnityPlugin
	{
		public static ManualLogSource Logger;

		public static bool debug = false;

		public const string guid = "murderminemurderer.STFURETARD";

		public static string modsync = "client";

		internal void Awake()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"youre not real loaded");
			new Harmony("murderminemurderer.STFURETARD").PatchAll();
		}
	}
	[HarmonyPatch]
	public class blood
	{
		[HarmonyPatch(typeof(MenuThemeVolumeUpper), "Start")]
		[HarmonyPrefix]
		private static bool painfeelsgood(MenuThemeVolumeUpper __instance)
		{
			AudioSource component = ((Component)__instance).GetComponent<AudioSource>();
			component.volume = 0f;
			component.Stop();
			((Behaviour)component).enabled = false;
			return false;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "youre not real";

		public const string PLUGIN_NAME = "youre not real";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}