using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("murderminemurder, murderminer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("a plugin from paradise")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("youre not real")]
[assembly: AssemblyTitle("a plugin from paradise")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace retardcrusher
{
[BepInPlugin("murderminemurderer.STFURETARD", "STFURETARD", "1.0.0")]
[BepInProcess("MageArena.exe")]
public class Ive_heard_this_fucking_song_9_million_times_i_hate_this_shut_the_fuck_up_please_quiet_down_i_fucking_hate_this_song_this_has_to_be_some_kind_of_fucking_torture_it_was_nice_the_first_2_times_now_im_going_insane : BaseUnityPlugin
{
public static ManualLogSource Logger;
public static bool debug = false;
public const string guid = "murderminemurderer.STFURETARD";
public static string modsync = "client";
internal void Awake()
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"youre not real loaded");
new Harmony("murderminemurderer.STFURETARD").PatchAll();
}
}
[HarmonyPatch]
public class blood
{
[HarmonyPatch(typeof(MenuThemeVolumeUpper), "Start")]
[HarmonyPrefix]
private static bool painfeelsgood(MenuThemeVolumeUpper __instance)
{
AudioSource component = ((Component)__instance).GetComponent<AudioSource>();
component.volume = 0f;
component.Stop();
((Behaviour)component).enabled = false;
return false;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "youre not real";
public const string PLUGIN_NAME = "youre not real";
public const string PLUGIN_VERSION = "1.0.0";
}
}