Squishes the playable character (paintman) by 40% front-to-back — and shrinks the collision so the flat body can actually press flush against walls to hide. The flatten is baked into the mesh itself This is a client side only mod so all players inlcuding most must install it.
paintman SkeletalMesh with a version whose vertices are scaled
to 40% on the front-to-back (depth) axis. Width and height are untouched. Because the
squish is in the vertices (skinned to the bones), it follows the skeleton through all
animations — unlike a runtime scale, it never "flips" to the wrong axis on pose changes....\steamapps\common\MECCHA CHAMELEON\Chameleon\Content\Paks\Chameleon-Windows_P.pakChameleon-Windows_P.ucasChameleon-Windows_P.utocThe
_Psuffix makes the game load this as a higher-priority patch over the originals.
Delete those three Chameleon-Windows_P.* files from the Paks folder. Fully reversible.
This is a drop-in pak each player installs. The flatten is rendered locally, and the collision change is a baked asset value — so for the whole lobby to both see the cutout and have it press into walls consistently, everyone installs the same three files, including the host. (Wall blocking is decided by the session host's physics, so if you want the wall-hug to behave for everyone, make sure the host has it too.) It's not forced on anyone who doesn't have it
This release is baked at 40% depth with a 1.5 capsule radius. Thinner/thicker mesh (e.g. 25% / 60%) and a roomier or tighter capsule (e.g. 2.5) are trivial to re-bake — drop a comment and an alternate version can be produced.
Built by editing the cooked assets directly — scaling the mesh's vertex positions and
shrinking the cooked BodyCapsule radius in the survivor Blueprint — then repacking as an
IoStore patch container. Tools used:
.usmap mappings and was used (dev-side only) to find the right
capsule value; not required to run the modNo game files are modified or redistributed — the mod only ships the altered mesh and Blueprint as a patch container.
Inteded for Use in private lobbies. Provided as-is for fun. Its a detriment to use when others dont have it