


A BepInEx IL2CPP Mod Menu plugin.
Infinite Refreshes (optional toggle)
Infinite Banishes (optional toggle)
Infinite Skips (optional toggle)
Adjustable forced value (default 9999; applied to refreshes / banishes / skips when enabled)
On‑the‑fly patch reapplication without restarting the game
Add resources buttons: gold, xp, health
Collapsible list of every method patched this session (for debugging)
Aggressive mode: patch all methods that take an EShopItem parameter (void/int/bool) with heuristic skipping / return overrides (just dont use if you dont understand.)
Debug logging toggle (verbose decisions & failures)
Just a note, but I will continue to add more features to this Mod Menu. These are not the only features it will have.
F6 or F7: Toggle GUI panelSimpleModMenu.dll into BepInEx/plugins.Generated at: BepInEx/config/com.cellinside.SimpleModMenu.cfg
| Key | Type | Default | Description |
|---|---|---|---|
EnableInfinite |
bool | true | Master infinite refresh toggle |
EnableInfiniteBanishes |
bool | true | Infinite Banish enforcement |
EnableInfiniteSkips |
bool | true | Infinite Skip enforcement |
ForcedRefreshValue |
int | 9999 | Value forced for enabled features (1 .. 1,000,000) |
AggressiveMode |
bool | true | Patch every candidate the scanner finds (may over?patch) |
DebugLogging |
bool | false | Verbose patch / runtime logs |
| Issue | Cause | Action |
|---|---|---|
| Counts do not restore | Another mod keeps writing | Disable that mod or turn this mod off earlier |
| Resource buttons do nothing | No inventory captured yet | Enter a run / wait a frame |
| UI flicker / spam | Too many debug logs | Disable DebugLogging |
| Game freeze (older builds) | Recursive setter from patched getter | Fixed by current legacy restore pattern |
Enjoy the Mod Menu.