GoblinLab
GoblinLab provides a set of tools for experimenting with game systems in a sandbox-like environment. God mode, time skipping, spawning target dummies, stopping enemy movement, and more!
By Compton
| Last updated | 2 weeks ago |
| Total downloads | 1666 |
| Total rating | 1 |
| Categories | Tools |
| Dependency string | Compton-GoblinLab-1.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.738README
GoblinLab provides a set of tools for experimenting with game systems in a sandbox-like environment.
Author: Compton
Features:
Player Utility:
God Mode (Take no damage)
Enemy Controls:
Toggle enemy spawning on/off
Toggle enemy movement on/off
Time Controls:
Rewind Stage Timer by 60s
Skip Stage Timer forward by 60s
Add 60s to Swarm Timer
Spawn test entities:
Dummy (Normal Enemy Dummy)
Dummy Boss (Boss Enemy Dummy)
Ent1 (Boss)
UI Overlay:
Press T to toggle the GoblinLab menu. Must be in the Megabonk ESC menu to access the mouse cursor
Styled window with headers and grouped controls.
Controls:
T → Toggle GoblinLab window (Must be in ESC menu for mouse cursor!
Notes:
The "No-Spawn" tool is ENABLED by default. Meaning no enemy spawns will occur (Except timed minibosses and xp/gold skeletons).
To prevent the forced miniboss and skeleton spawns, rewind time so the timer will stay at 10 minutes.
The Swarm Timer acts different than the stage timer. Once 0:00 hits and the Final Swarm starts, you can skip ahead using the "Swarm +60s" button.
Built for experimentation, not balanced gameplay.
Requirements:
BepInEx 6
Installation
Download GoblinLab.dll from the releases page.
Place it in your game’s BepInEx/plugins folder.
Launch the game.