This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
MegabonkMultiplayer
Multiplayer mod for Megabonk supporting up to 4 players with synchronized gameplay, shared XP, enemy scaling, and chest syncing.Megabonk Multiplayer Mod
A comprehensive multiplayer mod for Megabonk that enables up to 4 players to play together with synchronized gameplay.
Features
- Up to 4 Players: Host-based multiplayer architecture
- Shared XP: Experience points are shared and balanced across all players
- Enemy Scaling: Enemies scale in difficulty based on player count
- Synchronized Chests: Chest spawns, contents, and costs are synced
- Player Visibility: See other players on the map when in proximity
- Non-Invasive: Works as an overlay without modifying game files
- Real-time Settings: Host can adjust game settings while in lobby
Installation
- Install via Thunderstore Mod Manager
- Launch Megabonk
- The mod will automatically inject multiplayer functionality
- Use the new "Multiplayer" option in the main menu
Usage
Host a Game
- Select "Host Game" from the multiplayer menu
- Configure settings (max players, XP sharing rate, enemy scaling)
- Share the generated room code with friends
Join a Game
- Select "Join Game" from the multiplayer menu
- Enter the room code provided by the host
- Wait for the host to start the game
Configuration
The mod creates a config file at BepInEx/config/MegabonkMultiplayer.cfg with the following options:
- MaxPlayers: Maximum number of players (1-4)
- XPShareRate: How XP is distributed (0.0-1.0)
- EnemyScalingFactor: Enemy scaling multiplier per player
- ProximityRange: Distance for player visibility on map
Compatibility
- Works with Megabonk version 1.0+
- Compatible with most other mods
- Requires BepInEx framework
Support
Report issues on GitHub: [Your Repository URL]
