turnipthebeet-Megabonk_Community_Patch icon

Megabonk Community Patch

Community patch: leaderboard, Tony passive, Golden Shield fix, item/size cap removal, stat blacklists, fast fall, and more.

Last updated an hour ago
Total downloads 89
Total rating 0 
Categories Mods
Dependency string turnipthebeet-Megabonk_Community_Patch-1.3.10
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755

README

Megabonk Community Patch

⚠ Work in Progress — Actively developed. Expect bugs and frequent updates.

A community-driven balance and quality-of-life mod for Megabonk.


Community Leaderboard

  • Replaces the Steam leaderboard with a shared community leaderboard
  • Scores submitted automatically at the end of each run
  • Friends tab shows server data filtered by your Steam friends
  • Server rejects submissions from outdated mod versions
  • Shows an in-game warning banner if your mod is out of date

Gameplay

  • Fast Fall — hold Slide while airborne to fast fall
  • Full Heal — heart powerup fully heals instead of partial
  • Pots — drop a random powerup instead of always health
  • Golden Ring — grants +1 banish per ring held
  • Greed Shrine — also grants +5% XP and +5% luck

Item Tweaks

  • Item Caps — Anvil (max 2), Overpowered Lamp (max 3), Za Warudo (max 10)
  • Grandma's Secret Tonic — baseRadius=4, radiusPerAmount=2, maxRadius=16m (max 6 stacks); pool slot removed once cap is reached
  • Spicy Meatball — baseRadius=8, radiusPerAmount=4, maxRadius=32m (2× Grandma's values)
  • Brass Knuckles — size cap removed
  • Bob's Lantern — fire rate doubled; rarity changed to Legendary
  • Backpack — grants +2 projectiles per stack instead of +1
  • Cursed Doll — 50% max HP damage (was 30%), curses 7 enemies per doll (was 2); rarity changed to Legendary
  • Green Credit Card — chest price increase reduced from 10% to 2% per card
  • Echo Shard — overflow chance rolls extra shards
  • Tony McZooms — Zap passive grants +0.25 projectiles per level
  • Golden Shield — removes reduced gold penalty on Kevin self-damage
  • Bluetooth Dagger — correctly triggers Lightning Orb stun (element fix)
  • All Weapons — +10% crit chance and +20% crit damage added to upgrade pool
  • Bow / Revolver — +2 projectiles per level upgrade instead of +1

Rarity & Toggle Changes

Item Change
Bob's Lantern Rare → Legendary
Energy Core Rare → Epic
Electric Plug Rare → Epic
Spiky Shield Epic → Rare, now toggleable
Sucky Magnet Legendary → Epic, non-toggleable (always in pool)
Scarf Legendary → Rare, non-toggleable
Backpack → Common
Cursed Doll → Legendary, toggleable
Phantom Shroud → Rare, toggleable
Beer Now toggleable
Thunder Mitts Now toggleable
Medkit / Slippery Ring / Oats / Golden Glove Now toggleable
Echo Shard / Brass Knuckles / Idle Juice / Demonic Blood Non-toggleable (always in pool)
Skuleg / Old Mask / Battery / Key Non-toggleable (always in pool)

Stat Blacklists

Excludes broken/junk stats from Chaos rolls, Gamble Tome, Dicehead passive, and Charge Shrines. Hardcoded — not user-configurable.

Stat Reason
MaxHealth Trivial defensive stat
HealthRegen Trivial defensive stat
Shield Trivial defensive stat
Thorns Trivial defensive stat
Armor Trivial defensive stat
Evasion Trivial defensive stat
DurationMultiplier Low impact
ProjectileSpeedMultiplier Low impact
KnockbackMultiplier Low impact
MoveSpeedMultiplier Low impact
PickupRange Low impact

Minimap Icons

  • Chests colored by type (brown = normal, gold = free)
  • Microwaves colored by rarity tier
  • Cursed Shrines, Challenge Shrines, and Magnet Shrines have distinct colors
  • Shady Guy colored by rarity

Microwave Spawns

Default spawn count raised to 2 (max 3).


Combat Scaling

  • HP scaling per minute: 0.1 → 0.2
  • Damage scaling per minute: 0.028 → 0.056
  • Knockback resistance scaling: removed

Character Stats

All characters normalized to minimum 1.2× speed, jump 10, pickup range 10. Characters with no starting shield receive +10 shield.


Controls

Key Action
F1 Toggle debug menu (password protected)
F2 Toggle damage chart (death screen)
Slide (airborne) Fast fall

Source

https://github.com/TurnipTheBeet/Megabonk---Community-Patch