Mimesis
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1.5.7
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MIMESIS - BetterJump

🛟 Need help or found a bug? Get support at support.doodesch.de/betterjump.

Makes jumping in Mimesis actually useful - the stock jump is near-useless for getting around, so BetterJump retunes it (stronger configurable jump plus a brief forced-airborne window) to clear gaps and obstacles reliably.

Version Game MelonLoader Status


Features

  • Retunes your local player's jump so it is actually useful for map traversal (the default jump is near-useless).
  • Configurable upward jump velocity (default 4.8 units/second) - raise it for higher, stronger jumps.
  • Configurable "force unground" window after takeoff that keeps you airborne briefly so the game does not instantly re-detect the ground, improving jump responsiveness (default 0.08s).
  • Applies to each modded player's own avatar and only triggers from the ground. Jump rules follow the lobby host.
  • Single Enabled toggle to switch the mod on/off without uninstalling, plus an optional DebugLogs switch for troubleshooting.
  • Uses your normal jump key - no input rebinding.

Requirements

Component Version
MIMESIS 0.3.2
MelonLoader 0.7.3+
MimicAPI Required - MimicAPI 0.4.2, Nexus download, install separately

BetterJump reads private jump and ground state through MimicAPI and will not function without it. Installing through a mod manager pulls in MimicAPI (NeoMimicry-MimicAPI-0.3.0) and MelonLoader automatically.

For Nexus, install MimicAPI 0.4.2 separately. Keep one Mods/MimicAPI.dll; the mod archive does not include it. Thunderstore resolves its existing MimicAPI dependency through the mod manager.

Installation

  • Recommended: install with a Thunderstore mod manager (r2modman or Gale). It installs MelonLoader and MimicAPI for you - just click Install.
  • Manual:
    1. Install MelonLoader 0.7.3+ into MIMESIS.
    2. Place both BetterJump.dll and MimicAPI.dll into MIMESIS/Mods/.
    3. Launch the game once to generate the configuration file at UserData/MelonPreferences.cfg.

Configuration

Stored in UserData/MelonPreferences.cfg under the BetterJump category.

Each Steam lobby uses a snapshot of the host's Enabled, JumpVelocity, ForceUngroundTime and AirGravityScale settings. Clients use that snapshot without overwriting their saved configuration. DebugLogs stays local. If the host does not have BetterJump, clients use vanilla jump behavior. Change the host configuration before creating the next lobby.

Option Description Default Values/Range
Enabled Enable BetterJump functionality. When disabled, the mod does not modify jump behavior. true true / false
JumpVelocity Upward speed applied when a jump starts (units/second). Higher values result in stronger jumps. 4.8 Any value >= 0 (negative values are clamped to 0 at runtime)
ForceUngroundTime Seconds to keep the avatar airborne before the next ground check can succeed. Prevents the game from immediately detecting the ground after a jump, improving responsiveness. 0.08 Any value >= 0.01 (clamped to a minimum of 0.01s; the effective hold is at least 0.02s at jump time)
AirGravityScale Gravity multiplier during ascent. Blends back to normal gravity near the apex; descent uses normal gravity. 0.7 0.1 - 1.0 (clamped at runtime)
DebugLogs Enable detailed debug logging for troubleshooting jump behavior. false true / false

Usage

There is no keybind - just use your normal in-game jump input. BetterJump hooks the game's jump and ground-check logic, so jumping simply feels stronger and more responsive.

  • Raise JumpVelocity for higher jumps; adjust ForceUngroundTime if jumps feel cut short.
  • Set jump rules in the host configuration before creating the lobby.
  • Effects apply only to your own avatar.

Source and license (MIT, Copyright (c) 2025 DooDesch): github.com/DooDesch-Mods/Mimesis-BetterJump.

AI disclosure

The mod icon is AI-generated.

Built against MIMESIS 0.3.2 / MelonLoader 0.7.3.

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