MarkerMod
Use paintballs as markers in dungeons. Paintballs create puddles and leave footprints when you walk through them. Without this mod, these effects are useless as they disappear too quickly. MarkerMod makes them into practical markers you can use in dungeons
| Last updated | a month ago |
| Total downloads | 6595 |
| Total rating | 2 |
| Categories | Mods |
| Dependency string | DooDesch-MarkerMod-1.3.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.1README
MarkerMod
Use paintballs as markers in dungeons.
Paintballs create puddles and leave footprints when you walk through them. Without this mod, these effects are useless as they disappear too quickly. MarkerMod makes them into practical markers you can use in dungeons.
Features
- Puddles stay permanently (optional)
- Footprints remain visible (optional)
- Configurable lifetime for both effects
- Perfect for navigation in complex dungeons
Installation
- Install the mod via Thunderstore Mod Manager or manually
- Launch the game once to generate the configuration file
- Adjust settings in
UserData/MelonPreferences.cfgas needed
Configuration
The mod adds a MarkerMod section to your configuration file:
keepFootprints: Enable permanent footprints (default:true)keepPuddles: Enable permanent puddles (default:false)permanentLifetimeSeconds: Lifetime of effects in seconds (default:86400)infinitePaintballs: Paintballs are not consumed when thrown (default:false)