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DooDesch-MarkerMod-1.4.0 icon

MarkerMod

Use paintballs as markers in dungeons. Paintballs create puddles and leave footprints when you walk through them. Without this mod, these effects are useless as they disappear too quickly. MarkerMod makes them into practical markers you can use in dungeons

Date uploaded 7 hours ago
Version 1.4.0
Download link DooDesch-MarkerMod-1.4.0.zip
Downloads 25
Dependency string DooDesch-MarkerMod-1.4.0

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.3 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.3
NeoMimicry-MimicAPI-0.3.0 icon
NeoMimicry-MimicAPI

a api!.

Preferred version: 0.3.0

README

MIMESIS - MarkerMod

Use paintballs as markers in dungeons.

Paintballs create puddles and leave footprints when you walk through them. Without this mod, these effects are useless as they disappear too quickly. MarkerMod makes them into practical markers you can use in dungeons.

Version Game MelonLoader Status

Features

  • Puddles stay permanently (optional)
  • Footprints remain visible (optional)
  • Configurable lifetime for both effects
  • Perfect for navigation in complex dungeons

Installation

  1. Install the mod via Thunderstore Mod Manager or manually
  2. Launch the game once to generate the configuration file
  3. Adjust settings in UserData/MelonPreferences.cfg as needed

Configuration

The mod adds a MarkerMod section to your configuration file:

  • keepFootprints: Enable permanent footprints (default: true)
  • keepPuddles: Enable permanent puddles (default: false)
  • permanentLifetimeSeconds: Lifetime of effects in seconds (default: 86400)
  • infinitePaintballs: Paintballs are not consumed when thrown (default: false)

CHANGELOG

Changelog

Version 1.4.1

  • Update MimicAPI dependency to 0.3.0; bump to 1.4.1 (7fa2d61)
  • docs: rewrite README to the June 2026 standard (UTF-8, accurate config/deps, current badges) (f6b3a6a)