Mimesis
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MIMESIS - TooManyPlayers

🛟 Need help or found a bug? Get support at support.doodesch.de/toomanyplayers.

Raise the hard 4-player session cap so you can host and play Mimesis with larger groups - you pick the maximum, the host enforces it.

Version Game MelonLoader Status

Mimesis ships with a hard limit of 4 players per session. TooManyPlayers raises the network, room, session and Steam lobby limits to the host's configured maximum.

Features

  • Raises the player cap from the default 4 to your configured value from 4 to 250 (MaxPlayers, default 8).
  • Sets the room and session admission limit and supports more than ten player actors.
  • Forces the network transport's client limit to your value (up to 250) and re-applies it whenever a socket is created.
  • Raises the Steam lobby member cap from 4 to your configured maximum.
  • Public room search uses each host's Steam capacity and shows it on the room card. The searching client needs this mod.
  • Keeps the four existing survival result rows and reads scrap results correctly after larger player lists.
  • Logs Steam lobby requests, creation result codes, the 30-second timeout, player-cap changes and failed session additions in MelonLoader/Latest.log.
  • Your configured value is validated and clamped to the 4-250 range on load.

Requirements

Component Version
MIMESIS 0.3.2
MelonLoader 0.7.3+

Installation

  • Recommended: install via a Thunderstore mod manager (r2modman / Gale) and let it resolve dependencies.
  • Manual: download TooManyPlayers.dll from GitHub Releases, drop it into MIMESIS/Mods/, then launch the game once to generate the config file at UserData/MelonPreferences.cfg.

Configuration

Stored in UserData/MelonPreferences.cfg under the [TooManyPlayers] category.

The host's MaxPlayers applies automatically to joining clients with this mod. Settings are fixed for the lobby; changes apply to the next lobby. Your local config is kept. A host without TooManyPlayers uses the vanilla limit of 4.

Option Description Default Values/Range
MaxPlayers Maximum number of players allowed in a session (display name "Maximum Players"). Values below 4 or above 250 are clamped on load. 8 4 - 250 (clamped)

Usage

There are no keybinds and no in-game UI beyond the standard MelonPreferences config.

  1. Install the mod and launch the game once to generate UserData/MelonPreferences.cfg.
  2. Set MaxPlayers under the [TooManyPlayers] category to your desired cap.
  3. Relaunch the game.

Host-side requirement: the cap is enforced by the host/server, so the player hosting the lobby or session must have the mod installed and configured for the larger group to take effect.

Compatibility

Built for Mimesis 0.3.2 / MelonLoader 0.7.3.

Links

Source and releases: github.com/DooDesch-Mods/Mimesis-TooManyPlayers

AI disclosure

The mod icon is AI-generated.

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