TooManyPlayers
Increases the maximum player count beyond the default limit of 4 players. Configure your preferred maximum and play with larger groups.MIMESIS - TooManyPlayers
🛟 Need help or found a bug? Get support at support.doodesch.de/toomanyplayers.
Raise the hard 4-player session cap so you can host and play Mimesis with larger groups - you pick the maximum, the host enforces it.
Mimesis ships with a hard limit of 4 players per session. TooManyPlayers raises the network, room, session and Steam lobby limits to the host's configured maximum.
Features
- Raises the player cap from the default 4 to your configured value from 4 to 250 (
MaxPlayers, default 8). - Sets the room and session admission limit and supports more than ten player actors.
- Forces the network transport's client limit to your value (up to 250) and re-applies it whenever a socket is created.
- Raises the Steam lobby member cap from 4 to your configured maximum.
- Public room search uses each host's Steam capacity and shows it on the room card. The searching client needs this mod.
- Keeps the four existing survival result rows and reads scrap results correctly after larger player lists.
- Logs Steam lobby requests, creation result codes, the 30-second timeout, player-cap changes and failed session additions in
MelonLoader/Latest.log. - Your configured value is validated and clamped to the 4-250 range on load.
Requirements
| Component | Version |
|---|---|
| MIMESIS | 0.3.2 |
| MelonLoader | 0.7.3+ |
Installation
- Recommended: install via a Thunderstore mod manager (r2modman / Gale) and let it resolve dependencies.
- Manual: download
TooManyPlayers.dllfrom GitHub Releases, drop it intoMIMESIS/Mods/, then launch the game once to generate the config file atUserData/MelonPreferences.cfg.
Configuration
Stored in UserData/MelonPreferences.cfg under the [TooManyPlayers] category.
The host's MaxPlayers applies automatically to joining clients with this mod. Settings are fixed for the lobby; changes apply to the next lobby. Your local config is kept. A host without TooManyPlayers uses the vanilla limit of 4.
| Option | Description | Default | Values/Range |
|---|---|---|---|
MaxPlayers |
Maximum number of players allowed in a session (display name "Maximum Players"). Values below 4 or above 250 are clamped on load. | 8 |
4 - 250 (clamped) |
Usage
There are no keybinds and no in-game UI beyond the standard MelonPreferences config.
- Install the mod and launch the game once to generate
UserData/MelonPreferences.cfg. - Set
MaxPlayersunder the[TooManyPlayers]category to your desired cap. - Relaunch the game.
Host-side requirement: the cap is enforced by the host/server, so the player hosting the lobby or session must have the mod installed and configured for the larger group to take effect.
Compatibility
Built for Mimesis 0.3.2 / MelonLoader 0.7.3.
Links
Source and releases: github.com/DooDesch-Mods/Mimesis-TooManyPlayers
AI disclosure
The mod icon is AI-generated.
