Mods that depend on MelonLoader

 991
0 
BusinessEmployment
Adds employees to Businesses. Automates laundering.
Last updated: 5 days ago
 198
0 
Customer Search Bar
Adds a search bar to filter customers in the dealer assignment menu.
Last updated: a week ago
 15502
3 
MIMESIS Mod Menu
a mod menu.
Last updated: a week ago
 426
0 
Modpack for Ghostline Nexus Discord Community
Modpack for Ghostline Nexus
Last updated: a week ago
 1390
0 
HighBallerMod Patched
By SFox
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: a week ago
 1672
0 
LaundryApp
Adds a simple phone app to track your money laundering operations and start new ones without needing to visit every business.
Last updated: a week ago
 2082
0 
SkillTree IL2cpp
Create a Skilltree system in Schedule I
Last updated: 2 weeks ago
 1732
0 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: 2 weeks ago
 1912
0 
S1FuelMod Il2Cpp
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 weeks ago
 1377
0 
S1FuelMod Mono
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 weeks ago
 2252
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 weeks ago
 322
0 
Overpass Openner
A mod which give access to Overpass.
Last updated: 2 weeks ago
 27349
6 
S1API Forked
S1API is an open source collaboration project to help standardize Schedule One modding processes.The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 2 weeks ago
 4277
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 weeks ago
 529
0 
Maxwell
Adds Maxwell the cat
Last updated: 2 weeks ago
 375
1 
MoreRealisticSleeping
Enhances sleeping mechanics with forced sleep, positive/negative post-sleep effects, and customizable settings. Includes Arrested and Murdered events when sleeping outside your properties.
Last updated: 2 weeks ago
 1011
1 
MoreRealisticLaundering
Enhances money laundering mechanics with customizable business settings, a custom phone app for in-game management, and configurable prices for properties/vehicles/skateboards.
Last updated: 2 weeks ago
 559
1 
DeliveryFix
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: 2 weeks ago
 691
2 
S1MAPI
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.
Last updated: 2 weeks ago
 777
1 
SprayPaintableVeeper
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 2 weeks ago
 636
2 
UnlimitedGraffitiUpdated
Restores the unlimited spray cap to Schedule I graffiti - Fork of UnlimitedGraffiti by GuysWeForgotDre for version v0.4.2
Last updated: 2 weeks ago
 589
2 
AdjustHandRotations
This mod rotates (the items in) your hand to make them point straight. Works on vanilla items, random modded items do not seem to rotate. Why? I have no idea! At least the vanilla items are 'usable' on quest 2 now...
Last updated: 2 weeks ago
 2282
2 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 weeks ago
 2032
1 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 weeks ago