GrassEnabler
Adds Grass to the Ring, Pit, Park, and Flatland- Install MelonLoader
- Run Game
- Drop Folders into Rumble Folder
- Play Game. See Grass in the Park, Ring, Pit, and FlatLand.
UIFramework Categories:
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GRASS COUNT:
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Enabled: Toggles Grass On/Off
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Ring Count: Set the number of Grass in the Ring
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Pit Count: Set the number of Grass in the Pit
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Upper Park Count: Set the number of Grass in the Upper Park
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Lower Park Count: Set the number of Grass in the Lower Park
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(If you have FlatLand) FlatLand Count: Set the number of Grass in FlatLand
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GRASS SETTINGS:
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Grass Height: Changes Grass Height. Default: 0.5
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Grass Width: Changes Grass Width. Default: 0.5
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(Hexcode)Grass Color: Sets the Color of the Grass. Supports (HexCode), 0x(HexCode), and #(HexCode) style inputs. Alpha included (jank). Default: C0B154
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Random Colored Grass: Recolors each Grass to a Random Color. Default: Off
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GRASS VISUALS:
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Grass Removal: Removes the Grass with Spawned and Grounded Structures. Default: On
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Regrow Grass: Regrows the Grass after it is Destroyed. Default: On
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Time Before Regrowth: Time Before Regrowth", "Controls how many Seconds till Grass starts Regrowing. Default: 5
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Growth Time: Controls how many Seconds till Grass is Fully Grown. Default: 10
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa
