CHANGELOG

2.0.0

  • Added a manager that has tons of public method for other mod to use.
  • Added ability to create new music entry.
  • Added ability to create new SFX entry.
  • Added ability to load file relative to the mod path (for example: BattleMusic_Titans = Hearts Stay Unchanged.mp3) is a valid path if there's a file with this name next to the mod dll.
  • Added ability to access the audio metadata (tested on id3v1, and id3v2) using ATL 3.25, will not work if the metadata is stripped.
  • Added a wrapper SoundData to easily access the entry/definition/audioclip/metadata of your sound.
  • Scrollbar asset bundle will now not be loaded if the in-game menu is disabled.
  • Playing an SFX from the mod menu will now temporarily disable looping for that SFX.

1.0.0

Initial Release