Monster Train 2
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last week
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EventTweaks

A Monster Train 2 mod that tweaks the game's events.

  • Heph's Blueprints (the Trainyard): with Heph as champion, choose from all three floor mods, then decide whether to take Heph's Hammer as well. The event also shows up more often in Heph runs.
  • Archus' Wing: Archus, Angel of Darkness shows up more often once Clipped Wings is on the map before him. A unit wearing Archus' Wing can give it back to him instead of spending Pyre health: he is purified at once, with the usual 50% chance per purification to give an Artifact, then offers his own.

Configuration

BepInEx/config/SpecialCircumstances.EventTweaks.cfg, created on first launch:

Updating from 0.1.0? The config file has a new name. The mod's plugin GUID is now SpecialCircumstances.EventTweaks, and BepInEx names the config file after it, so the old BepInEx/config/EventTweaks.cfg is no longer read: a fresh SpecialCircumstances.EventTweaks.cfg with the defaults is created on the next launch. Reapply any changes you had made to the old file, then delete it.

Key Default Meaning
Hephs Blueprints.HephTicketCount 25 Lottery tickets of the Trainyard event in Heph runs; other runs keep the game's 10. Events at a distance are drawn in proportion to their tickets.
Archus Wing.ArchusTicketCount 20 Lottery tickets of the Archus event once Clipped Wings is on an earlier ring of the map; otherwise it keeps the game's 10. Events at a distance are drawn in proportion to their tickets.

Install

Install SpecialCircumstances-EventTweaks with a mod manager (Gale, r2modman, Thunderstore Mod Manager); dependencies come with it. Manual install: copy the whole SpecialCircumstances-EventTweaks folder (DLL and json/) into BepInEx/plugins/.

Requires BepInEx 5.4.2305 and Trainworks Reloaded 0.7.32.

Build

dotnet build

Patches live in EventTweaks/patches/. Build, environment and deploy details are in the meta-repo's CLAUDE.md.

License

See LICENSE.

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