
InscryptionWarning
Highlights on the map which branch matches the Inscryption event's secret code, so the code is actually usable. Configurable halo colour and strength, a badge, or an unmissable marker.InscryptionWarning
A Monster Train 2 mod that shows you, on the map, which branch the Inscryption story event wants.
The event marks a creature with a secret 3-bit code — the path to take at each of the next three branches. This mod highlights the matching node at each of those three branches, and stops once the event is complete.
Configuration
BepInEx/config/InscryptionWarning.cfg
| Key | Default | Meaning |
|---|---|---|
Hint.CueStyle |
Diegetic |
Off, Diegetic (a soft halo behind the node), Icon (a small badge), Debug (an unmissable marker). |
Hint.CueColor |
Gold |
Gold, Red or Blue, for the halo and the badge. Debug keeps its magenta. |
Hint.DiegeticStrength |
0.6 |
Halo strength, 0–1. 0.35 is subtle, 0.99 bold. Ignored by the other styles. |
Edits apply live — save the .cfg while the game is running and the next map
redraw uses the new values.
Install
Install SpecialCircumstances-InscryptionWarning with a mod manager (Gale,
r2modman, Thunderstore Mod Manager); dependencies come with it. Manual install:
drop InscryptionWarning.dll into BepInEx/plugins/.
Requires BepInEx 5.4.2100, Trainworks Reloaded 0.7.2, Conductor 0.4.1.
Known limitations
- Only the most recent Inscryption event is tracked.
- The
Diegetichalo sits behind the node rather than tinting it, so it can be easy to miss. RaiseHint.DiegeticStrengthor switch toIcon.
Build
dotnet build
Patches live in InscryptionWarning/patches/. Build, environment and deploy
details are in the meta-repo's CLAUDE.md.
License
See LICENSE.