Monster Train 2
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Latest version
0.1.8
Last Updated
First Uploaded
Downloads
245
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0
Size
20MB
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Changelog

0.1.8 — 2026-10-10

  • Knightmare, Endless: fixed failed respawns caused by native selected-slot cloning. Frees the dying champion's slot explicitly, including the last slot, and restores its row position after cloning.

  • Endless Shadow: stop the death-triggered summon when the next copy would have no health. Prevents the zero-health sacrifice/respawn chain; clarified the tooltip in all 10 languages.

  • Added more Incubus Butcher animation poses: 18 active attack poses, 8 hit reactions and 12 death poses, with a stable neutral pose.

  • Removed the abrupt opening poses from Incubus Butcher's attack, using its stable neutral pose before lifting the axe.

  • Made Incubus Butcher attack and hit reactions easier to see: longer key-pose holds, normal visual playback speed, and deferred return to idle so clips can finish. Combat damage and callbacks retain their native timing.

  • Replaced Incubus Butcher's stepped idle poses with subtle, continuous breathing on one stable pose, eliminating the idle frame size jumps.

0.1.7 — 2026-10-07

  • Fixed Incubus Butcher animated combat artwork sizing to match sprite dimensions; used the static character shader for frame texture compatibility.

0.1.6 — 2026-10-07

  • Added Incubus Butcher combat animations: idle, attack, hit reaction and death.

  • Changed Succubus Torturer Accursed to apply Melee Weakness 1 to the front enemy unit, replacing Advance. Strike is unchanged. Updated all ten supported languages.

0.1.5 — 2026-10-06

  • Added magical visual effects and sound feedback to units, spells, rooms and equipment, including Psionic and Frantic.
  • Animated the card artwork of Knightmare, Shadow Lady and all ten rare cards with subtle motion and magical glows. Combat character artwork is unchanged.
  • Fixed missing Psionic Burst tooltips on all Knightmare upgrade paths.
  • Fixed generated Obsessing Spark tooltips to show Consume and Reserve: your Pyre takes 1 damage.
  • Registered Obsessing Sparks for simultaneous Reserve resolution at the end of the turn.
  • Succubus Torturer now has Accursed: Advance the rear enemy unit. This moves the last enemy to the front without dealing damage.
  • Matched Succubus Torturer's Strike wording to Railbeater and corrected its English name. Updated text in all ten supported languages.
  • Updated the minimum Trainworks Reloaded dependency to 0.7.30.

This is still an ALPHA. Please report bugs and balance feedback through GitHub issues or the Monster Train Discord modding channel.

0.1.4 — 2026-10-04

  • Fixed SuccClan not appearing after installation through r2modman or Thunderstore Mod Manager: DLL, JSON and textures are now packaged together under plugins/.
  • Added explicit missing-content diagnostics and a count of configured JSON files.

0.1.3 — 2026-10-03

  • Replaced README language links with plain directions in English, Chinese and Spanish.
  • Replaced the Chinese screenshot anchor link with plain directions.
  • No changes to card stats, effects or translations.

0.1.2 — 2026-10-03

  • Separated the README language navigation into one link per line.
  • Corrected the Discord link label to "Monster Train Discord's Mod Channel".
  • No changes to card stats, effects or translations.

0.1.1 — 2026-10-03

  • Added complete SuccClan text coverage for all ten languages supported by Monster Train 2.
  • Added Spanish, French, German, Brazilian Portuguese, Russian, Traditional Chinese, Japanese and Korean translations; retained existing English and Simplified Chinese text.
  • Added a Simplified Chinese section to the README, ordered English, Chinese, Spanish, with language links at the top.
  • Added GitHub issues and Monster Train Discord modding links for bug reports, balance feedback and translation corrections.
  • No card stats or gameplay effects changed in this update.

New translations are a first pass and have not been reviewed by native speakers or checked in every language in game.

0.1.0

  • First playable ALPHA release of the MT2 port, with CodePointer's permission.
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