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Dependency string
PigeonsMods-LocalMapMarkers-1.0.2
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Local Map Markers

Local Map Markers lets you place your own markers directly on Muck's map.

MuckSaveGame is optional. The mod works on its own in session-only mode, while installing MuckSaveGame enables marker persistence for saved games.

Marker Types

Six marker types are available:

  • House
  • Cave
  • Village
  • Revive
  • Boss
  • Generic

Controls

  • 16 — Select marker type
  • LMB click — Place the selected marker
  • RMB click — Remove the nearest local map marker
  • Mouse Wheel — Zoom the map

The selected marker and control guide are shown in the top-left corner while the map is open.

Persistence

With MuckSaveGame

  • Markers are associated with the corresponding saved game.
  • Loading a save restores its markers.
  • Starting a new game with the same seed as an existing save still starts with an empty marker map.
  • Saving that new game makes its current markers the persistent marker set for that save.

Without MuckSaveGame

  • Local Map Markers still works normally.
  • Markers remain available for the current session only.
  • They are cleared when the session ends.

Multiplayer

Markers are local to each player and are not synchronized over the network.

Installation

Thunderstore / r2modman

Install LocalMapMarkers normally through your mod manager. BepInEx will be installed as a dependency if needed.

Manual Installation

  1. Install BepInExPack_Muck.
  2. Place LocalMapMarkers.dll in BepInEx/plugins/LocalMapMarkers/.
  3. Launch Muck.
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