
MapFix
Fixes the blank map (M) on Linux, enemies drifting apart between players in multiplayer, and an interact-prompt error spam. Client-side only.Map Fix
Fixes a vanilla Muck bug on Linux where the map (M) shows only the blue backdrop and the markers, with no island. It often starts after a resolution change.
The island texture is drawn through the default UI material instead of the game's particle material. The colours, zoom, drag and markers are the same as vanilla. On Windows the map looks unchanged.
It also fixes enemies drifting apart between players. In vanilla, your copy of an enemy only moves toward the host's copy along one axis, so you can end up fighting an enemy the host has somewhere else. With this mod, your enemies glide all the way to the host's position, and jump there when they are more than 4 m off. Every client should install it. The host's game is unchanged.
It also stops a vanilla error spam. After a Woodman walks between you and a shrine, chest or other interactable, the game can log a NullReferenceException every frame until you look away.
Client-side only. Nothing is sent, so you can play with people who do not have it.
Configuration
BepInEx/config/evan.muck.mapfix.cfg
| Section | Key | Default | Meaning |
|---|---|---|---|
| General | Enabled |
true | Off leaves the map exactly as vanilla |
| Mobs | PositionFix |
true | Off leaves vanilla's enemy position correction |