using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Movement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("HoldingPlatePatch")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HoldingPlatePatch")]
[assembly: AssemblyTitle("HoldingPlatePatch")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HoldPlatingPatch
{
[MycoMod(/*Could not decode attribute arguments.*/)]
[BepInPlugin("myco.minicannon.holdplating", "MiniCannon Hold Plating", "1.0.0")]
public class HoldPlatingPlugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
new Harmony("myco.minicannon.holdplating").PatchAll();
}
}
[HarmonyPatch(typeof(MiniCannon))]
public static class MiniCannonHoldPlatingPatch
{
private static readonly FieldInfo playerField = typeof(Gun).GetField("player", BindingFlags.Instance | BindingFlags.NonPublic);
private static bool IsHoldingFire()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
PlayerActions player = PlayerInput.Controls.Player;
return ((PlayerActions)(ref player)).Fire.IsPressed();
}
[HarmonyPatch("OnActiveUpdate")]
[HarmonyPostfix]
private static void OnActiveUpdate_Postfix(MiniCannon __instance)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
if (!((Gun)__instance).Active || playerField == null)
{
return;
}
Player val = (Player)playerField.GetValue(__instance);
if (!((Object)(object)val == (Object)null))
{
if (IsHoldingFire() && __instance.MiniCannonData.firingDamageResist > 0f)
{
val.UpdateStackDisplay((object)typeof(UpgradeProperty_MiniCannon_DamageResist), TextBlocks.GetString("FiringResist", 0), UpgradeProperty_MiniCannon_DamageResist.Icon, 1, 0.25f);
}
else
{
val.RemoveStackDisplay((object)typeof(UpgradeProperty_MiniCannon_DamageResist));
}
}
}
[HarmonyPatch("OnBeforeTakeDamage")]
[HarmonyPrefix]
private static void OnBeforeTakeDamage_Prefix(MiniCannon __instance, ref DamageData data, ref IDamageSource source)
{
if (!((Object)(object)__instance == (Object)null) && IsHoldingFire())
{
float firingDamageResist = __instance.MiniCannonData.firingDamageResist;
if (!(firingDamageResist <= 0f))
{
data.damage *= firingDamageResist;
data.effectAmount *= firingDamageResist;
}
}
}
}
}