
Mycopunk
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1-20 of 128 results
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Splits Ouroboros Blitz from normal Ouroboros: no shared continue/cleanse state, no contraband gats, and completion grants 2 permanent session upgrades.
Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.
Tightens mission icon clusters on the 3D select map and keeps panel-only specials off the globe.
Syncs weekly overtime, incursion, amalgamation, and cranius timers onto the same Mycopunk week clock.
Configurable hold/toggle activation macros for incendiary, voltaic, and acid grenades.
Mark upgrades for trash, batch-scrap marked or non-favorite upgrades, true instant scrap, and undo last scrap (5 deep).
Shows map waypoints for undiscovered data logs, pumpkins, bears, upgrade crates, and other punch collectables so you can track them more easily.
Restores Pattern Infuser cross-employee upgrade infusion (same rarity, any character).
Allows firing weapons while sprinting/sliding, with a sprint-to-fire fix for immediate fire and sprint resume.
In-game mod config editor plus click-and-drag HUD reposition mode for compatible mods.
Adds employee-style skill trees to weapons and throwables. Spend shared skill points to unlock upgrades; gear level-ups grant skill points.
Full heavy package: loadout heavy, damage-to-ammo regen, Focus support, and scrollable heavy crate UI when many heavies unlock.
Anti-Material Rifle — a heavy kinetic bolt-action sniper for Mycopunk. High single-shot damage, low capacity, single-round reload.
Backlog QoL: preselect directive paths, free next pages, and reroll directives for gats.
1-20 of 128 results