using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace hordeBooster
{
[BepInPlugin("com.coloron.horde", "Horde", "1.0.1")]
public class WaveBoosterPlugin : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <CapEnforcerRoutine>d__17 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public WaveBoosterPlugin <>4__this;
private WaitForSeconds <wait>5__1;
private object <waveStruct>5__2;
private int <current>5__3;
private int <target>5__4;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <CapEnforcerRoutine>d__17(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<wait>5__1 = null;
<waveStruct>5__2 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<wait>5__1 = new WaitForSeconds(1f);
break;
case 1:
<>1__state = -1;
if (!<>4__this._reflectionValid || (Object)(object)EnemyManager.Instance == (Object)null || ((Object)(object)NetworkManager.Singleton != (Object)null && !NetworkManager.Singleton.IsServer))
{
break;
}
try
{
<waveStruct>5__2 = _waveField.GetValue(EnemyManager.Instance);
<current>5__3 = (int)_maxEnemiesField.GetValue(<waveStruct>5__2);
<target>5__4 = ((!<>4__this.StopSpawnsConfig.Value) ? <>4__this.MaxEnemiesConfig.Value : 0);
if (<current>5__3 != <target>5__4)
{
_maxEnemiesField.SetValue(<waveStruct>5__2, <target>5__4);
_waveField.SetValue(EnemyManager.Instance, <waveStruct>5__2);
}
<waveStruct>5__2 = null;
}
catch
{
}
break;
}
<>2__current = <wait>5__1;
<>1__state = 1;
return true;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static WaveBoosterPlugin Instance;
public static ManualLogSource ModLogger;
public ConfigEntry<int> MaxEnemiesConfig;
public ConfigEntry<int> MultiplierConfig;
public ConfigEntry<bool> ShowCounterConfig;
public ConfigEntry<bool> StopSpawnsConfig;
public ConfigEntry<Key> MenuKeyConfig;
public static MethodInfo _masterSpawnMethod;
private static FieldInfo _waveField;
private static FieldInfo _maxEnemiesField;
private bool _showMenu = false;
private Rect _windowRect = new Rect(20f, 20f, 320f, 160f);
private GUIStyle _counterStyle;
private bool _reflectionValid = false;
private void Awake()
{
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Expected O, but got Unknown
Instance = this;
ModLogger = ((BaseUnityPlugin)this).Logger;
MaxEnemiesConfig = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxEnemies", 100, "");
MultiplierConfig = ((BaseUnityPlugin)this).Config.Bind<int>("General", "SpawnMultiplier", 3, "");
ShowCounterConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ShowCounter", true, "");
StopSpawnsConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "StopSpawns", false, "");
MenuKeyConfig = ((BaseUnityPlugin)this).Config.Bind<Key>("General", "MenuKey", (Key)94, "");
Harmony val = new Harmony("com.coloron.horde");
LocateReflections();
try
{
val.PatchAll();
}
catch (Exception ex)
{
ModLogger.LogError((object)ex.Message);
}
}
private void Start()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
_counterStyle = new GUIStyle
{
fontSize = 25,
fontStyle = (FontStyle)1
};
_counterStyle.normal.textColor = Color.red;
((MonoBehaviour)this).StartCoroutine(CapEnforcerRoutine());
}
private void LocateReflections()
{
try
{
Type typeFromHandle = typeof(EnemyManager);
MethodInfo[] methods = typeFromHandle.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
MethodInfo[] array = methods;
foreach (MethodInfo methodInfo in array)
{
if (methodInfo.Name == "SpawnWave_Server")
{
ParameterInfo[] parameters = methodInfo.GetParameters();
if (parameters.Length > 4 && parameters[0].ParameterType == typeof(Vector3))
{
_masterSpawnMethod = methodInfo;
break;
}
}
}
_waveField = AccessTools.Field(typeFromHandle, "wave");
if (_waveField != null)
{
_maxEnemiesField = AccessTools.Field(_waveField.FieldType, "maxLivingEnemies");
}
if (_waveField != null && _maxEnemiesField != null)
{
_reflectionValid = true;
}
}
catch
{
}
}
[IteratorStateMachine(typeof(<CapEnforcerRoutine>d__17))]
private IEnumerator CapEnforcerRoutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <CapEnforcerRoutine>d__17(0)
{
<>4__this = this
};
}
private void Update()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
if (Keyboard.current != null && ((ButtonControl)Keyboard.current[MenuKeyConfig.Value]).wasPressedThisFrame)
{
ToggleMenu();
}
}
private void ToggleMenu()
{
_showMenu = !_showMenu;
Cursor.visible = _showMenu;
Cursor.lockState = (CursorLockMode)((!_showMenu) ? 1 : 0);
}
private void OnGUI()
{
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Expected O, but got Unknown
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
if (ShowCounterConfig.Value)
{
int num = (((Object)(object)EnemyManager.Instance != (Object)null) ? EnemyManager.Instance.LivingEnemies : 0);
GUI.Label(new Rect((float)(Screen.width - 220), 20f, 200f, 50f), $"ENEMIES: {num}", _counterStyle);
}
if (_showMenu)
{
GUI.backgroundColor = Color.black;
_windowRect = GUI.Window(999, _windowRect, new WindowFunction(DrawWindow), "Horde Settings");
float num2 = Mathf.Clamp(((Rect)(ref _windowRect)).x, 0f, (float)Screen.width - ((Rect)(ref _windowRect)).width);
float num3 = Mathf.Clamp(((Rect)(ref _windowRect)).y, 0f, (float)Screen.height - ((Rect)(ref _windowRect)).height);
((Rect)(ref _windowRect)).position = new Vector2(num2, num3);
}
}
private void DrawWindow(int windowID)
{
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
ShowCounterConfig.Value = GUILayout.Toggle(ShowCounterConfig.Value, " Show Counter", Array.Empty<GUILayoutOption>());
StopSpawnsConfig.Value = GUILayout.Toggle(StopSpawnsConfig.Value, " Stop All Spawns", Array.Empty<GUILayoutOption>());
GUILayout.EndHorizontal();
GUILayout.Space(10f);
GUILayout.Label($"Spawn Multiplier: {MultiplierConfig.Value}x", Array.Empty<GUILayoutOption>());
MultiplierConfig.Value = Mathf.RoundToInt(GUILayout.HorizontalSlider((float)MultiplierConfig.Value, 1f, 10f, Array.Empty<GUILayoutOption>()));
GUILayout.Space(10f);
GUILayout.Label($"Max Enemy Cap: {MaxEnemiesConfig.Value}", Array.Empty<GUILayoutOption>());
MaxEnemiesConfig.Value = Mathf.RoundToInt(GUILayout.HorizontalSlider((float)MaxEnemiesConfig.Value, 1f, 500f, Array.Empty<GUILayoutOption>()));
GUILayout.EndVertical();
GUI.DragWindow();
}
}
[HarmonyPatch]
public class SmartMultiplierPatch
{
[CompilerGenerated]
private sealed class <TargetMethods>d__0 : IEnumerable<MethodBase>, IEnumerable, IEnumerator<MethodBase>, IDisposable, IEnumerator
{
private int <>1__state;
private MethodBase <>2__current;
private int <>l__initialThreadId;
MethodBase IEnumerator<MethodBase>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <TargetMethods>d__0(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
if (WaveBoosterPlugin._masterSpawnMethod != null)
{
<>2__current = WaveBoosterPlugin._masterSpawnMethod;
<>1__state = 1;
return true;
}
break;
case 1:
<>1__state = -1;
break;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
[DebuggerHidden]
IEnumerator<MethodBase> IEnumerable<MethodBase>.GetEnumerator()
{
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
return this;
}
return new <TargetMethods>d__0(0);
}
[DebuggerHidden]
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable<MethodBase>)this).GetEnumerator();
}
}
[IteratorStateMachine(typeof(<TargetMethods>d__0))]
private static IEnumerable<MethodBase> TargetMethods()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <TargetMethods>d__0(-2);
}
public static void Prefix(ref int __2)
{
if ((Object)(object)WaveBoosterPlugin.Instance == (Object)null || ((Object)(object)NetworkManager.Singleton != (Object)null && !NetworkManager.Singleton.IsServer))
{
return;
}
if (WaveBoosterPlugin.Instance.StopSpawnsConfig.Value)
{
__2 = 0;
return;
}
int value = WaveBoosterPlugin.Instance.MultiplierConfig.Value;
if (value > 1 && __2 > 0)
{
__2 *= value;
}
}
}
[HarmonyPatch(typeof(GameManager), "RemoveSyncedTransform_Rpc")]
public static class SafeNetworkDespawnPatch
{
public static Exception Finalizer(Exception __exception)
{
return null;
}
}
[HarmonyPatch(typeof(GameManager), "SendSyncedPositionsToClients_Server")]
public static class SafeSyncPositionPatch
{
public static Exception Finalizer(Exception __exception)
{
return null;
}
}
[HarmonyPatch(typeof(SoundPlayer), "OnSoundEnd")]
public static class SafeSoundPatch
{
public static Exception Finalizer(Exception __exception)
{
return null;
}
}
}