
Titanfall 2: Northstar
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Moves the R-97's kill counter forward onto the barrel shroud (bone 74); the ADS attachment bone (75, parent of every sight bone) is compensated, so no sight moves and aim is unaffected. Client-side; edits 2 values in the model's bone table.
Moves the Hemlok BF-R's kill counter up and back a touch (bone 74); the ADS attachment bone (75, parent of every sight bone) is compensated, so no sight moves and aim is unaffected. Client-side; edits 2 values in the model's bone table.
Moves the EPG-1's kill counter forward and down into a better spot (bone 76). The counter bone has no children, so nothing else is affected. Client-side; edits 1 value in the model's bone table.
Repositions the R-101's kill counter (sights and aim stay vanilla) and removes the AOG scope's lens glare. Client-side; replaces one viewmodel.
completely removes almost all pilot weapons's bullet spread and viewkick for perfect stability while shooting, next version i will do same for titan weapons
Replaces the Wingman Elite's small handgun kill counter with the standard large counter. The counter and its digits follow the barrel during reloads.
Repositions the M-18 Volt's kill counter. Client-side; edits 2 values inside the model's bone table (counter + sight-mount compensation).
Repositions the EVA-8's kill counter on the rail. Client-side; edits 2 values inside the model's bone table (counter + sight-mount compensation).
Speech Board: multi-line chat records with custom names, one key each, sent in order. In-place key binding, one-key send-all/stop toggle, JSON save, zh/en UI. / 一鍵發言:多行台詞記錄綁定按鍵,按一次即按順序快速發出,支援介面內綁鍵、一鍵全部發送/停止與 JSON 存檔,繁中/英文介面。
adds a custom concommand where you can phaseshift and teleport multiple large steps forward with delay in-between, that effect you know
21-40 of 2084 results