Alystrasz-BombingRun icon

BombingRun

Custom 'Global Offensive' gamemode for Titanfall2. It requires you to plant a bomb in a base, and defend it until it explodes to get the win.

Last updated 2 years ago
Total downloads 386
Total rating 1 
Categories
Dependency string Alystrasz-BombingRun-0.0.3
Dependants 0 other packages depend on this package

README

Bombing Run

Custom "Global Offensive" gamemode for Titanfall2.

It requires you to plant a bomb in a base, and defend it until it explodes to get the win.

A pilot is defusing a bomb.

Changelog

v0.0.3

  • Update Thunderstore upload CI configuration

v0.0.2

  • Update Thunderstore upload CI configuration

v0.0.1 (initial release)

  • Players can carry a bomb
  • When killed, bomb holder will drop it
  • Bomb can be planted in enemy base
  • When planted, bomb can be defused

Development

Gamemode configuration

Rules

By setting br_rules configuration variable, you can use given rules sets:

  • 0 (default rules): one bomb spawns at the center of the map, both teams must fight for the bomb control, respawn is enabled.
  • 1 (TODO): one team must plant the bomb, the other must prevent it from doing so; roles are switched at half-time; respawn is disabled.
  • 2 (TODO): both teams must plant the bomb in the enemy base; respawn is disabled.

Bomb ticks

You can setup bomb ticking duration (= time from bomb planted to bomb explosion) by setting number of ticks for each of the following duration:

  • 2 seconds
  • 1 second
  • 0.5 second

By default, the bomb will tick 5 times with 2 seconds delay between ticks, 5 times with 1 second delay, and 10 times with 0.5 second delay before exploding.

Classes

Bomb

When creating a new Bomb(), a bomb appears on the floor, which is defusable by the enemy team. Bomb ticking duration can be modified through convars.

BombingZone

By instanciating a BombingZone, you can declare a zone where bombs can be planted.

It will send a message to nearby bomb holder (indicating that he can go and plant the bomb there), and will prevent him from moving when planting the bomb.

TODOs

Features

  • [x] Statistics (bombs planted/defused, deaths)
  • [x] Put some light effects on the bomb
  • [x] Bomb holder indicator (YOU HAVE THE BOMB)
  • [ ] Bomb carrying system (being able to give the bomb to somebody else)
  • [ ] Translate prompt messages
  • [ ] Init bomb icon on sides switch
  • [ ] Hide RUI bomb icon to bomb holder
  • [x] Chat team messages
  • [x] Bomb sites UI indicators

Credits

Publication CI stolen from https://github.com/GreenTF/NSModTemplate