


A Battlefront 2-style class system is added to the game, allowing you to purchase and view certain classes with special abilities and drawbacks. Wallrunning and Double-jumping are both disabled by default Gravity is increased Sliding speed will decay faster than normal AI have increased health and will behave similar to the master difficulty (Taking cover, etc.)
Classes will decide your looks, ability, grenade, weapons, and other features Most classes don't have regenerating abilites or grenades, and typically have limited Anti-Titan ammo Current Classes Include: Detailed Statistics of each class can be found in-game when viewing a class Rifleman - A free class allowing for all types of combat scenarios Communications - A free class that uses an SMG for close range scenarios Support - A free class that uses a shotgun for high damage Marksman - A class that allows for long-range gunfights at a small fee Heavy - A class that can be used to quickly take down titans and reapers compared to the other classes Shield Captain - A class that can support their teammates by tanking damage with their regenerating shield wall Specialist - A class that can deploy 2 drones to attack and distract the enemy Spectre - A class with increased health and double jump, in exchange for slide mobility and a large fee Sniper Spectre - A class with spectre attributes who can take down the enemy from afar Pilot - An expensive class we all know, pilots have increased mobility and firepower, along with a fully regenerating arsenal