


A Battlefront 2-style class system is added to the game, allowing you to purchase and view certain classes with special abilities and drawbacks.
Wallrunning and Double-jumping are both disabled by default
Gravity is increased
Sliding speed will decay faster than normal
AI have increased health and will behave similar to the master difficulty (Taking cover, etc.)
Classes will decide your looks, ability, grenade, weapons, and other features
Most classes don't have regenerating abilites or grenades, and typically have limited Anti-Titan ammo
Current Classes Include:
Detailed Statistics of each class can be found in-game when viewing a class
Rifleman - A free class allowing for all types of combat scenarios
Communications - A free class that uses an SMG for close range scenarios
Support - A free class that uses a shotgun for high damage
Marksman - A class that allows for long-range gunfights at a small fee
Heavy - A class that can be used to quickly take down titans and reapers compared to the other classes
Shield Captain - A class that can support their teammates by tanking damage with their regenerating shield wall
Specialist - A class that can deploy 2 drones to attack and distract the enemy
Spectre - A class with increased health and double jump, in exchange for slide mobility and a large fee
Sniper Spectre - A class with spectre attributes who can take down the enemy from afar
Sentry Technician - A class that can deploy two automated sentrys to mow down the opposing team, also equipped with weapons effective against groups and titans
Pilot - An expensive class we all know, pilots have increased mobility and firepower, along with a fully regenerating arsenal