docs folderv1.2.8
Add changelog and special thanks info to thunderstore page, update readme to make them more readable
Add GruntMode_ClientScriptFix mod in extra folder, which currently fixes localization and model text for PeaceKraber
v1.2.6
v1.2.4
Balance lethality of 3 types of drones( plasma, rocket and beam ) to be consist
Increase reaper health from 4600 to 5300 and makes it harder for npc human units to knock them down
v1.2.2
modaitdm_reaper_spawn_score value from 720 to 600v1.2.1
v1.2.0
Optimize idle npc clean up logic to reduce server lag... hopefully! You could try max_players 12 on servers now
Decrease recommended scorelimit value from 1200 to 1000 due to improved npc cleaning
v1.1.9
v1.1.7
v1.1.5
Add new class:
Balance npc turret weapon, add hitscan sentry turret variant
v1.1.3
v1.1.2
v1.1.0
Add new class:
Resolve issues with player summoned entities
v1.0.12
v1.0.9
Adjust npc brute titan and reaper damage, making it less frustrating against them
Give score to players who damaged the victim recently if a npc steals the kill
v1.0.7
Add more cases to break respawn protection. Including aiming with weapon, charging up weapon, cooking grenades or preparing abilities
Fix desync issues when playing as mechanical grunts, should be a stable release?
v1.0.6
modaitdm_reaper_spawn_score value from 600 to 720v1.0.3
bt_titan_server_effects 1 or gunship_server_effects 1. If server can't be optimized well with effects, there's also a mod called GruntMode_ClientModelEffects in extra folder, which allows your own client to have their smoke&fire effects and mostly won't conflict with other modsv1.0.2
v1.0.0
Add new class:
Add respawn protection, makes you invincible while inside respawn droppod. Leaving droppod or firing weapon will make you vulnerable again, also destroyes the droppod to allow you leave early if you accidentally get stuck( sorry I can't fix that case on every map... )