Sudark-ATTRecorder icon

ATTRecorder

Automatically records ATT (Attrition / 消耗战) match data and uploads to ttdm-review. | 自动记录上传你的消耗战对局数据

Last updated 13 hours ago
Total downloads 3
Total rating 1 
Categories Mods Client-side Language: EN Language: CN
Dependency string Sudark-ATTRecorder-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

r2ion-Ion-1.31.700006 icon
r2ion-Ion

Enhanced Northstar fork.

Preferred version: 1.31.700006

README

ATTRecorder | 消耗战记录器

官网 | Official Website : ttdm.space

模组现已适配 官服NSCN

模组会在每局 ATT[消耗战 / Attrition] 中以 0.5s 间隔采样,记录你的 生命值泰坦种类Doom 状态击杀/死亡/得分增量双方比分,并加密上传至 ttdm-review,你可以直接在网站上复盘每一场对局,包括 6 项关键指标(排名、PvP 得分比、首泰坦用时、泰坦时长、残血生还、峰值得分速度)以及友/敌方比分曲线。

This mod samples your ATT (Attrition) match every 500ms — recording health, titan type, doomed state, per-tick kills/deaths/score deltas, and both teams' running scores — then encrypt-uploads the data to ttdm-review. You can replay each match on the site with 6 key metrics (rank, PvP ratio, time-to-first-titan, titan uptime, doom→survive rate, peak score velocity) and team-score curves.

  • 本项目为公益项目,数据不会用于任何形式的商业用途,云端加密存储,请放心使用。
  • This project is a totally non-profit project, the data will not be used for any commercial purposes, cloud storage encryption, please use it with confidence.

screenshot

安装教程 / Installation

  1. 确保已安装 ION ClientNorthstarCN 客户端
  2. ATTRecorder 解压后的整个文件夹放入 R2Northstar/mods/ 目录
  3. 启动游戏,加入 ATT/消耗战 模式即可自动工作

  1. Make sure you have installed ION Client or NorthstarCN
  2. Drop the whole ATTRecorder folder into R2Northstar/mods/
  3. Launch the game and join an Attrition match — it works automatically

功能 / Features

  • 自动检测 aitdm 模式,进入对局后开始采样
  • 每 500ms 采样一次:生命值、泰坦类型、Doom 状态、本帧击杀/死亡/得分增量、本方/敌方比分
  • 对局结束时收集所有玩家的 队伍/击杀/死亡/得分,并在客户端就地排出 scoreRank
  • 元数据(地图、对局时长、最终比分、胜负、本地玩家名)单独写入 meta 文件随包上传
  • HUD 通知上传结果;启动时扫描历史三元组(players/timeline/meta)补传

  • Auto-detects aitdm (Attrition) and starts recording at match start
  • Samples every 500ms: health, titan type, doomed state, per-tick kills/deaths/score deltas, team & enemy score
  • At match end, collects every player's team / kills / deaths / score, computes scoreRank locally
  • Match metadata (map, duration, final score, result, local player name) packed in a meta file alongside upload
  • HUD notification for upload results; scans leftover triples on startup and retries

依赖 / Requirements