![Team036-ClPlayerCallback icon](https://gcdn.thunderstore.io/live/repository/icons/Team036-ClPlayerCallback-1.0.1.png.128x128_q95.png)
Last updated | 3 months ago |
Total downloads | 143 |
Total rating | 0 |
Categories | |
Dependency string | Team036-ClPlayerCallback-1.0.1 |
Dependants | 1 other package depends on this package |
README
This mod provides some useful functions in client.
You should not install this until you are told.
Functions
cl_player.gnut
// This allows you to get the entity your crosshair look at.
void function AddCallback_CrosshairCurrentTargetChanged( void functionref( entity player, entity newTarget ) callbackFunc )
// When localplayer did damage
// global struct PlayerDidDamageParams
// {
// entity victim
// vector damagePosition
// int hitBox
// int damageType
// float damageAmount
// int damageFlags
// int hitGroup
// entity weapon
// float distanceFromAttackOrigin
// }
void function AddCallback_PlayerDidDamage( void functionref( PlayerDidDamageParams ) callbackFunc )