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Date uploaded | 3 months ago |
Version | 1.0.1 |
Download link | Team036-ClPlayerCallback-1.0.1.zip |
Downloads | 142 |
Dependency string | Team036-ClPlayerCallback-1.0.1 |
README
This mod provides some useful functions in client.
You should not install this until you are told.
Functions
cl_player.gnut
// This allows you to get the entity your crosshair look at.
void function AddCallback_CrosshairCurrentTargetChanged( void functionref( entity player, entity newTarget ) callbackFunc )
// When localplayer did damage
// global struct PlayerDidDamageParams
// {
// entity victim
// vector damagePosition
// int hitBox
// int damageType
// float damageAmount
// int damageFlags
// int hitGroup
// entity weapon
// float distanceFromAttackOrigin
// }
void function AddCallback_PlayerDidDamage( void functionref( PlayerDidDamageParams ) callbackFunc )