Nuclear Option
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Latest version
1.0.0
Last Updated
First Uploaded
Downloads
61
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0
Size
6.9MB
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Changelog

1.0.0

First release.

  • A placeable Kaiju unit in the Mission Editor, under New Unit → Other Units. It saves into the mission file and reloads with it.
  • Per-placement parameters in the unit info panel — health, scale, walk speed, turn rate, swipe reach/arc/damage/cooldown, target unit, payout, and the two damage scales below. One mission can hold several Kaiju that behave nothing like each other.
  • Walks to a target unit you name, or to the nearest settlement if you name none. Wades ashore at a configurable depth and stands on the terrain.
  • Shootable anywhere on its body, tracked by radar, targetable, and killable. The engine's own Destroy Units objective drives the win condition, so no mod-specific victory wiring.
  • Damage scaling for a creature this size: gun rounds are halved and blast is multiplied, because the game scales blast damage by how much of the target an explosion engulfs and a 755 m unit would otherwise take about a fiftieth of what a tank does. See RoundDamageScale / BlastDamageScale.
  • Pays the attacking pilot per 1000 points of damage dealt, at a per-placement rate.
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