


(2025.8.25)1.2.0更新
现在过期商品自动销毁功能不会将货架上的商品连带篮子一起回收,而是仅回收篮子内的食材,在货架上保留篮子,方便地窖专员帮您捕获,但是丢弃在地上的垃圾和过期商品会连同篮子一起被回收掉。
自动回收系统
每日早上6点自动回收过期物品、垃圾处理,包含两大核心机制:
🗑️ 过期商品自动回收
自动检测并回收已过期的商品,回收价格与垃圾回收厂开出来的价格一致
♻️ 智能垃圾清理
自动检测并回收背包/场景中的垃圾物品(junk),回收价格与垃圾回收厂开出来的价格一致
⚙️ 双重回收模式
可通过配置文件自由组合:
执行时间检测
检测游戏时间6:00 AM,通过GameManager.OnTimelineChanged后置补丁触发
回收价格计算
与垃圾回收厂使用的价格计算公式一致,即过期商品半价出售,如果该商品有篮子或者盘子,会有额外的20C
兼容性
目前暂未发现与该Mod冲突的其他Mod。
为了与AutoRestock以及其他自动补货的Mod兼容,这里不提供自动回收空篮子的功能。
Lan-JunkAndItemAutoDestroy-1.1.0.zipOld Market Simulator 根目录(2025.8.25)1.2.0 Update
The expired item auto-recycle feature now preserves baskets on shelves (only recycling ingredients inside), allowing cellar specialists to capture them, while ground-discarded junk and expired items will be recycled along with their baskets.
Automatic Recycling System automatically processes rotten items and junk daily at 6:00 AM, featuring two core mechanisms:
🗑️ Rotten Item Auto-Recycle
Automatically detects and recycles expired goods using the same pricing formula as the junkyard
♻️ Smart Junk Cleanup
Automatically detects and recycles junk items (marked as "junk") from inventory/scenes using junkyard pricing
⚙️ Dual Recycling Modes
Configurable through settings file:
Execution Timing
Triggers via postfix patch on GameManager.OnTimelineChanged when game time reaches 6:00 AM
Price Calculation
Uses identical pricing formula as junkyard:
Compatibility
Currently no known mod conflicts. To maintain compatibility with AutoRestock and other auto-restock mods, this mod intentionally excludes automatic recycling of empty containers.
Lan-JunkAndItemAutoDestroy-1.1.0.zipOld Market Simulator root directory