Decompiled source of BigBoat v1.1.0

BepInEx/plugins/ViViKo.BigBoat.dll

Decompiled 6 days ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using OMSLib.Modules;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("ViViKo.BigBoat")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("BigBoat")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("BigBoat")]
[assembly: AssemblyTitle("ViViKo.BigBoat")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BigBoat
{
	[BepInPlugin("ViViKo.BigBoat", "BigBoat", "1.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BigBoat : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("ViViKo.BigBoat");

		public static BigBoat Instance;

		public static AssetBundle LoadedAssets;

		internal static ManualLogSource Logger { get; private set; }

		private void Awake()
		{
			Instance = this;
			Logger = ((BaseUnityPlugin)this).Logger;
			harmony.PatchAll();
			LoadedAssets = Assets.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "bigboat.oms"));
			if ((Object)(object)LoadedAssets == (Object)null)
			{
				Logger.LogError((object)"Failed to load assets.");
				return;
			}
			Items.RegisterItem((ItemSO)(object)LoadedAssets.LoadAsset<BlockSO>("Assets/Mod/BigBoat/BigBoat.asset"), (ItemType[])null);
			Logger.LogInfo((object)"Plugin BigBoat v1.1.0 is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ViViKo.BigBoat";

		public const string PLUGIN_NAME = "BigBoat";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}