Reconnect
Reconnect: Auto-reconnect to lobby after unexpected disconnection.
CHANGELOG
Changelog
0.0.5
Added
- Focus area repair: re-requests FocusAreaManager state after spawn if Init RPC was missed
- Auto-restore focus activity after reconnect (sets up state via reflection and calls SetFocus)
- New command:
/reconnectfocus(/rcfo) - manually trigger focus area repair - Config:
Fix.FocusArea(default on) - toggle automatic focus area repair - Config:
Fix.RestoreFocus(default on) - toggle automatic focus activity restoration
0.0.4
Added
- Restore player position and rotation after successful reconnect
- Capture focus state at disconnect time and notify player to re-enter manually
0.0.3
Fixed
/reconnecttest- renamed to/reconnectsimulate(/rcs) to avoid shortname collision with/reconnecttoggle(/rct).
0.0.2
- Better default values
- Update configs in-game
0.0.1
- Initial release
- Auto-reconnect on unexpected disconnection (client-only)
- Configurable max attempts, interval, and cooldown
- Intentional leave detection via QuitSession/ButtonQuit patches