Decompiled source of ScrollSpeedMultiplier v1.0.0

ScrollSpeedMod.dll

Decompiled 21 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("JfrykMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JfrykMod")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("99857be7-c5af-4998-927d-fe6759a4118b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ScrollSpeedOverride;

[BepInPlugin("com.jfryk.scrollrectmultiplier", "UI Scroll Speed Mod by jfryk", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	public static ConfigEntry<float> MenuScrollMultiplier;

	private void Awake()
	{
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Expected O, but got Unknown
		MenuScrollMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "UiScrollSpeedMultiplier", 3f, "Multiplier applied to standard UI menu layouts and scrollable lists.");
		Harmony val = new Harmony("com.jfryk.scrollrectmultiplier");
		val.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"UI Scroll Rect multiplier initialized successfully!");
	}
}
[HarmonyPatch(typeof(ScrollRect), "OnEnable")]
public static class ScrollRectUIOverridePatch
{
	private static void Postfix(ScrollRect __instance)
	{
		if ((Object)(object)__instance != (Object)null)
		{
			__instance.scrollSensitivity *= Plugin.MenuScrollMultiplier.Value;
		}
	}
}