Loot Manager
Adds loot library for mod creators. This tool allows user to assign loots to enemies using Mods Communicator.
CHANGELOG
Changelog
Release 0.0.5 Version
Fixed
- Fixed
listOfItemDropChancesparameter description. Instead of providing typeList<string>now it is declared thatList<ItemDropChance>type should be used.
Release 0.0.4 Version
Fixed
- Changed Unique enemies validation. Character.UID seems to be not unique
because most likely game developers copied prefabs instead of using code to
generate and assign it to enemies. Now to validate
isForBosses,isForBossPawns,isForStoryBosses,isForUniqueArenaBosses,isForUniqueEnemiesparameters mod usesUID + _ + Area.GetName().Trim().Replace(' ', '_')
Release 0.0.3 Version
Fixed
- Changed readme descriptions. Parameters fixes.
Release 0.0.2 Version
Fixed
- Changed readme descriptions. Table fixes and example parameters.
Release 0.0.1 Version
- Initial release.